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Showing posts with label GAMES DESIGN PROJECT. Show all posts
Showing posts with label GAMES DESIGN PROJECT. Show all posts

Snakes project IN ADVANCED - game

Snakes
Description :
It's a Snakes game where you play vs the computer. The objective of the game is to make the other player crash.
Technology : System,JAVA
View Abstract :
No Abstract Available
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12:46 PM - By Reetha 0

Beginner video game project ideas AND ADVANCE COMPUTER SCEIENCE PROJECTS DOWNLOAD

Most high school computer programming classes end in an ISP, ISU, or a science fair type of a design project. A good computer science project topic could be a challenge to come up with, though it usually ends up involving some video game ideas. So if you want to impress your friends, get a killer grade, or simply want to pass that programming course you were too late to drop – read on for suggestions.

Beginner video game project ideas

Vanilla flavoured, basic game ideas – classic, easy to make, perfect to get that project over with:
  • Making tic tac toe in Visual Basic is easy
  • Tic Tac Toe – easiest way out, especially with Java or Visual Basic. Drag and drop a few buttons into a form, have players take turns clicking on them, and add a few if statements to check for wins. Start to finish in 30 minutes of work, just grab your laptop to that washroom break upon the realization that the due date is today.
  • pong
  • Pong – another easy project idea. Being one of the first video games made, today’s technology clearly requires minimal programming on your part. Bounce the ball around, and possibly add a couple more if statements than in the previous title. Watch out for the keyboard input, that could be new.
  • Generic quiz game project
  • Who wants to be a millionaire? – or any other flavour of a quiz game. It could be simple, fully text based, and it’s arguably the only educational game on the block. The trick is to write a function to read all the questions from a datafile, instead of copying the same blocks of source code all over the place. Remember, it’s a game with 15 questions, not 15 “one question” games stuck together.

Intermediate computer programming projects

Chocolate flavour – common ideas that are still popular. You should probably consider one of the following titles:
  • pacman
  • Pacman – an icon of a video game, this programming project is going to be “choose your own adventure” style. The wall collision might be tricky at first, but there are plenty of approaches to try: reading colour information off screen, math, tile maps… You could totally get away with just letting the ghosts run around in random directions, smacking against the walls (because you got that collision detection working, right?), but if you are interested and have enough time – each ghost could have a unique AI, just like in the original game.
  • tetris
  • Tetris – you are the master of arrays, and know how to figure out if there’s enough space under a block to continue falling. That’s about it really. Your code ninja skills can further be sharpened with graphic effects, combo points schemes, and having your computer scream TETRIS! when that long stick comes at just the right time.
  • bomberman
  • Bomberman clone – another fun idea. Your friends from the Beginner Projects will gladly start testing bugs out as soon as you get that multiplayer working. Idea is very similar to that in Pacman, but it’s 42% more fun when you have power ups! Super Power Glove!. Just don’t scream “bomb” in class, it could be taken the wrong way…

Advanced computer science project topics

This is the Vanilla Bean Chocolate Chips Frappucino Blended Creme type of a game design project, with a cherry on top.
  • mario
  • Mario clone – meaning a platformer. Kind of like Bomberman, but you broke out of a confined box. More space = more possibilities. You get to attempt to catch that scrolling screen’s edge. You get to jump. You get to jump on your enemies’ heads! Well actually you could still keep all those bombs and powerups to mix the gameplay up a bit and make it unique.
  • overhead shooter
  • Overhead shooter – technically another platformer programming project, but turned on its side and with more firepower. It could be shoot-em-up, down, or sideways style. Mario has gotten a jet fighter, in futile hopes of taking a shortcut to another castle. Now it’s kind of like Tetris, but falling boxes have been replaced with moving tanks… or shiny polygons. Think Supersize! Think ridiculously overpowered upgrades with stunning graphical effects. Now that’s a project.
  • RPG
  • RPG – if you hate your life (and some apparently do), this obviously final year attempt at video game programming glory is likely to end badly. The game engine itself is often fairly spread out (world travel, town travel, shops, fights, etc) and requires an ungodly amount of effort. That leaves you with practically no time to design any plot or story for this project. Though some students chose to concentrate on a limited part of the game, putting together a demo segment to salvage such game design project into something more presentable.

Best computer project examples

Your rolled a 20 and looted the science fair prize money. Your game’s exceptional design is executed with computer engineering level of precision. Your uber attention to detail highlights how little time you have outside this computer project extensive knowledge of video game development.
  • Adam Bielinski's Forces
  • Adam Bielinski’s Forces is fun and unique. Part physics, part shooter, part powerups offers simple by addictive play. Was a featured game on the Great Games Experiment. Developed with Turing programming language.
  • Mazer's Evasive Maneuvers
  • Mazer’s Evasive Maneuvers is a very polished, multiplayer type of a space shooter. Upgrades, powerups, special weapons and abilities. In an attempt to score bonus project points, a special spaceship was designed to be unlocked just by the teacher, but I think the school had some rule about project marks being capped at 100%. Developed with Turing programming language.
  • Turing MMO
  • Celestial Conquest is a MMORPG game in development by Robert Taylor and James McLean. Clearly an overkill for any high school computer class, it is also exceedingly fun to play with classmates. And yes, just like any other RPG student project, it doesn’t have a story line. Also developed with Turing programming language.

Final thoughts

Pick an appropriate difficulty level to keep things interesting. Remember, it definitely helps to plan ahead. Get something basic working first, then start adding more features. Simple game’s source code could always be extended to make it more interesting, but if you end up with a mess of a complicated project – you’re in trouble. Finally, if you are ever stuck – seek help and tutorials, there are many resources available online.
Think you have a better idea for a computer science project (doesn’t really have to be a video game)? Share in the comments
10:00 PM - By Admin 0

Game Design Software and What You Can Use

This is a guest post by James who has a keen interest in game design. He is trying to find the best game design software and make the next big game!
call of duty computer game
Anyone who has played video games or games on the PC more than once knows how addictive they can be, trying to beat that final boss, winning the last game in the season, or completing that last achievement.  For some this is not the final step, they want to make more of an impact, and that is when the thought of designing the next big hit comes along.  Most of us wouldn’t know where to begin, designing a video game seems like a daunting task, but with the amount of game design software available, there is no doubt that once you have the right footing you can make an impact.

Making a hit with free design software?

For most of us we might only ever be able to use the most basic of free game design software, and although this is not necessarily a bad thing and games for iOS could be created on such platforms, your never going to be able to create the next Call of Duty.  Basic game design software such as Game Editor will give you the tools to create simple games, which you can then distribute via various platforms.  Using this kind of free software can be exciting, and if your game gets a good following then you can definitely we successful, of that there is no doubt.  What this kind of software does is limit the kind of game you can create.  You could probably develop something as addictive as Super Mario on the SNES, but at the end of the day these games just cannot compete with the behemoth franchises on the PS3 and Xbox 360.

Taking that step into the big programs

So for those with a taste for something more, you might consider moving into the area of a game design degree, or even just buying some of the more advanced programming kit.  Many design studios have their own in house software and consequently it is not available to the general public, but if you take on a design course then you can usually get access to the courses own software, or something very similar, if not the genuine Autodesk suite.  This will give you the opportunity to create vast games with amazing graphics, and create games for all platforms.  Obviously this means that you need certain skills to begin with, and taking on some kind of course, or using trial and error over a period of time will give you the skills you require.  Without a huge budget it is hard to create the kind of bestsellers we see year in, year out, but if you create something that catches people’s eyes then you might have just booked your seat at one of the top game design studios.
Creating your own game can be hard, but there is the software out there that will let you do it, it just depends on how hard you want to work.  Making that first step can be tough, but with the right design skills you can create anything you want, and if you make the right sounds, you might end up creating the next big thing.  And who wouldn’t want to be in that position!
9:31 PM - By Admin 0

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